When you record online games with Bandicam Game Recorder:
- You can upload the recording file to YouTube directly (without converting)
- You can record over 7 days without stopping (AVI 2.0 OpenDML)
- The recoded file size is smaller (1/5~1/20) than other capture program.
- It has less lag than other capture program (Bandicam uses much lower CPU usage).
Please, follow the steps below for StarCraft 2 Game Recording.
- To record StarCraft 2, you should use the 'DirectX/OpenGL window' mode to get the high quality video file
- Note: For stable operation, Bandicam needs to be run before StarCraft 2 game
- You can control FPS (Frames per second) under the 'FPS' tab of the Bandicam
- You may click the 'Pause' button to hold the recording (or click the 'F8' function key if you checked the option under the 'Video' tab)
1. Change the video size from 'Full size' to 'Half size', it will help mitigate the slowing down of the computer system.
2. Change the FPS (Frames per second) numbers from 30 to 15; it will help mitigate the slowing down of the computer system.
3. Change the quality value from 80 to 50; it will help mitigate the slowing down of the computer system.
Please, follow the steps below to record StarCraft 1 game.
- To record StarCraft 1, you have to use the 'Rectangle on a screen' mode.
- Green-line rectangle window will pop up.
- Example: Select a video size at the Video Format Settings ("640*480", "1024*768"...)
- Google it! 'How to play Startcrafft in Windowed mode'.
- When you click the 'Find Window', you will see a red line rectangle.
- When you click the StarCraft 1 game Screen, the red line will disappear; it means it's ready to record
- To pause the recording, you may click the 'F8' function key if you checked the option under the 'Video' tab
- StarCraft1 (Wikipedia): http://en.wikipedia.org/wiki/StarCraft
- StarCraft2 (Wikipedia): http://en.wikipedia.org/wiki/StarCraft_II:_Wings_of_Liberty
- User Gameplay (YouTube): Waiting your video.
=> Send your video link at bandicam@bandisoft.com, we will post it here.